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In this episode we visit almost all the places where we had built a mobile base [trucks] to collect our goodies; Alien planet for uranium, Mars for platinum, and the earth-like planet moon for gold and we are stinking rich now!. We have come full circle, Dario the miner has his enterprise running, a millionaire of space credits, loaded in ingots and even with credits from the EEM mod trading stations. It is time to build a retiring home for him at the earth like planet and we will start with it in the next episode.

I hope you enjoyed the video as much as I did playing it, take care and be well everyone, cheers!

I made a video in creative about large grid fighter where we did modify shuttle to a fighter as well, if you want to check it out the link is here;

You can find the building of my original hover craft in this video;

This series I don't allow myself to build Survival Kit, until I build Medbay if I die playing with Permadeath I will lose ownership of all the blocks, respawn on the other side of the want to eat my face and the medkits are my only way to replenish health (no auto healing enabled)...I used a few medkits already.
Scarce resources mod forces me to get to orbit to find silver to craft medical components, to the moon to get Gold, Mars for Platinum and Alien planet for Uranium.
Daily needs mod makes it all

Mod collection used on this series

Episode ZERO - Scenario settings

Music in this video from;
Space Engineers soundtrack

Intro from YouTube Audio Library; Fix Bayonets by US Marines Band

Thumbnail designed using Canva;

Space Engineers

Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses (civil and military), pilot ships and travel through space to explore planets and gather resources to survive. Featuring both creative and survival modes, there is no limit to what can be built, utilized and explored.

Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged and destroyed. The game can be played either in single or multiplayer modes.
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